Hugsies Blog!

July 29, 2012

OS X Mountain Lion 10.8

Filed under: Mac Stuff, Second Life Shit!, Viewer Gripes — Tags: , , , , , , — Hugsie @ 8:39 am

It was a bit of a chore to get this to install on my Two year old mac. As a long time PC tech/nerd i wanted to do a clean install rather than just update over it. When I went to Lion it didn’t work very well, compared to a clean install of Lion I did later. The InstallESD.dmg file you extract from the package for some reason won’t fit on a standard single layer DVD even though it’s size is only 4,3gb. Every time it tried to burn it off to a DVD in Disk Utility told me my media was too small. I can burn the file it SELF onto a DVD with out issue but only as a data DVD, not a bootable DVD. Every windows app that claims to support .dmg images claims this image is damaged and won’t do anything with it.

So then I opted for a USB 16gb stick install which also resulted in some crazy settings to partition and format the usb stick since it originally set with a MBR and FAT16. Even when properly formatted in Disk Utility, it still said the USB stick didn’t have enough memory or space when it finished writing out the image. I read online that this is a false error and it’s common. I was still able to boot to the USB drive and install Mountain Lion on my mac with no issues after that. 🙂

So with a clean install of Mountain Lion running on my Mac, I started testing Firestorm. OS X 10.8 comes with a dictation function that’s basically a stripped down version of iPhone’s Siri. It simply does speech to text into any text edit field on screen.  So I tried it with firestorm and it just froze firestorm with the pinwheel cursor, but the rest of OS was fine, so I had to force quit FS. On phoenix it works fine with no issues.

March 1, 2012

The legacy of Emerald

Filed under: Gaming!, Second Life Shit!, Viewer Gripes — Tags: , , , , , , , , — Hugsie @ 12:06 pm

It’s supprising to see the amount of ignorance that spreads in a virtual world, even years after the fact. Fear, Uncertainty and Doubt (FUD) is what keeps rumors alive, and feeds the fear-mongers that continue to spread these lies. There’s still many many clueless users in Second Life that belive Phoienix is still like Emerald, created by “hax0rz” to steal passwords, L$, and private information, and all sorts of hysterical bullshit.

Friend of mine recently got “hacked” by a spambot in SL, where all it did was just spam “get 2500L 4 free at,,,,” with a URL from .tk domain. It links to a malicious site that apparently infects your machine with a keylogger; which is how her password was stolen in the first place. Fortunately she didn’t lose anything but she’s convinced that Phoenix is to blame because of it’s legacy, and the FUD that continues to spread from ignorant people since the banning of Emerald about two years ago.

I asked her if she even knew WHY Emerald was banned so many years ago, and her reply was “it’s a hacker program, 300 pepole got thier accounts hacked. bla bla bla” which is basied on pure ignorance, and bullshit from others who blew smoke up her ass about what happend with Emerald.

When Emerald was accussed of DoS attacks, most people got upset (I did) and the rumor machine went total apeshit with more claims about keylogging, hacking accounts, and everything under the sun when it comes to malware.  This is what FUD does; smear the facts and exaggerates everything feeding on your Fear, Uncertainty, and Doubt so you’ll buy into the bullshit. The only reason why Emerald was banned was because of a lame attempt at a DoS attack.

What is a DoS attack? Basically getting thousands or millions of different PCs on different IP address to access/request connection to another site all at once.  The result is supposed to overload the host server and “deny” access to anyone else who’s trying to legitimately access that server.

Basically what one of the Dev did was changed the login screen that appears when you launch Emerald viewer, which is just a webpage no code changed on the end user client software it self. The page loaded hidden frames that connected to someone’s blog on the web. Apparently this blog was of another TPV developer, and it was an attempt to jack up the hit count as a prank, and to show how popular Emerald was.  So every time any Emerald user launched Emerald, you were connecting to this blog page with out you knowing it and that blog page useage went up a tick. With Emerald’s huge userbase of Emerald is so HUGE (in the estimated hundreds of thousands) this was SEEN as a DoS attack.  Not that it was intended as a DoS attack, or that it actually took the site offline; since it wasn’t and it didn’t.

Reguardless this is a direct violation of LL’s policies and so LL demanded that two members of the Emerald Dev team would leave Emerald. They refused and so Emerald viewer was banned.  The group reformed WITH OUT those two devs, and formed Phoenix team as we know it today. The actual “DoS” attack amounted to almost nothing other than increased traffic numbers to that site; no denial of service was ever accomplished, even though that was never the goal of this prank.  But pranks often never go as planned.  …shit happens.

These facts doesn’t stop the fear and rumor mongering DRAMA that always comes about anytime something like this occurs (anything LL does always causes over exaggerated drama). Because of this people’s imaginations went wild and made assumptions that Emerald was an app made by hackers, and since all hackers are apparently evil; you’re at risk. <sigh!>

Even YEARS after Emerald has been all but forgotten, and Phoenix has become the dominant viewer next to Viewer 2/3 people STILL belive in the fear-mongering bullshit that was the legacy of Emerald.  Yes sure some of the Devs of Emerald/Pheoenix were known to create copybots clients, known grifers, and all that other crap. But that lead to a LOT of special features in viewers that we all enjoy in OTHER viewers.  Keep in mind folks.  Second Life client software (viewers) are open source.  Everything Phoenix has made is also open source and a lot of other 3rd party viewer dev teams adopt many of their code and vice versa.  If their was EVER anything malicious about their code, it would have been spotted a long time ago. Because it’s open source it’s EXTREMELY important that if you should ALWAYS download Phoenix or firestorm directly from www.phoenixviewer.com since anybody else can re-compile their own viewer with malware, and call it Phoenix.

This hyperbole from the fall of Emerald needs to end. It’s been over two years for Christ’s sake.  I thought it WAS over back then but people still keep clutching to bullshit like this due to fear, ignorance, and hate.  Even if this claim that 300 users were “hacked” for using Emerald (or phoenix) out of the 200,000+ phoenix and firestorm users (guesstimate since LL doesn’t share usage numbers publicly) who use it EVERY DAY seem VERY minor and meaningless if only 300 users were effected.  Unless all those 300 users were specifically targeting content creators, land barrons, and residents who had al ot of L$, then that cause alarm. Likely these 300 people are ignorant noobs clicking ads from spambots promising free L$.

May 29, 2011

I think Phoenix needs…

Filed under: Second Life Shit!, Viewer Gripes — Tags: , , , , — Hugsie @ 10:56 pm
  • Radar needs to list names and/or display names according to what I have selected in preferences (Show names) or at least have a toggle between login names and display names.
  • Quicker way to get to my Titles list, so I can change titles quickly. With out having to go though communication window. preferably from the Pie menu off my avatar or nametag.
  • Two separate mute lists for residents and objects.
  • An easier way to mute objects attached to residents.  Currently I have to cut and paste the name of the object to mute it manually. It obviously knows the name of the object I want to mute so it should be more automatic, with out muting the resident.
  • Some objects (attached or rezed) don’t have names, making it impossible to mute, can that be resolved in some way?
  • Wildcard function for object mutes so I can mute all objects with similar names but have diffrent version numbers or model monikers (e.g. *xcite* will mute all objects with the name “xcite” in it)
  • Some sort of on-screen indicator letting me know if I’m in phantom mode or not. That way I won’t assume I’m lagged when I can’t walk. Perhaps some easily noticeable change with the nametag when in phantom mode and this appears on other avis who are in phantom mode.
  • The ability to suppress those annoying “The region you have entered is running a different simulator version.” popup message. I don’t need to know, nor care about that, and the popup just gets in my way since I often place my communicator floater at the bottom right.
  • When renaming an item in inventory that has links elsewhere, the link should be renamed with it.
  • When creating a “new outfit” while in appearance mode, the viewer should realize if an item being included into the “new outfit folder” is copyable, and NOT create a link for the item. It should instead make an actual copy of the item and placed in this folder. Otherwise create a link if it’s not copyable.
  • Fix the mini-map so that Avatars who are over 900m in the sky, don’t appear BELOW you (with the down arrow).
  • The ability to disable avatar physics on a selected individuals instead of disabling avatar physics entirely.
  • Fix IM auto-response dialog so it will ONLY respond to muted residents. What it does instead is auto-respond to EVERYONE (muted or not) to every new IM I get.
  • A new feature that auto-blocks group join prompts, LM givers, notecards, and other such scripted spam right after teleporting to a new location for about 30-60 seconds.  I’m so sick and tired getting bombarded with this bullshit after teleporting to some place.
  • Is there ANY way to fix the issue of being kicked offline when a teleport fails? Why can’t it just place me back where I was when the TP fails, instead of acting like my internet connection timed out?
  • Canceling a TP often doesn’t work, and you end up frozen in place, like I have phantom mode on.
Bridge Attachment
Why does it always need to rez a new prim for the bridge attachment every time I login? Why can’t it just use the same one that’s already attached? If it needs to update the script, it should be able to do this while the object is attached; it doesn’t need to rez a new object and do it all over again.  This way it can attach and update the bridge attachment with out me having to be in land I can rez and build.
Also is there a way to manually invoke the bridge creation and attachment function when I do enter an area I can rez on my own? This way if i happen to login in an area I can’t rez, i can move to a rez-able area and then i can tell it to create the bridge and attach it.

December 7, 2010

Multiple instances on a Mac

Filed under: Mac Stuff, Second Life Shit! — Tags: , , , , , — Hugsie @ 12:19 pm

Macs aren’t really into multitasking, even though the OS and hardware is made for it.  For the past couple months since I’ve had my Macbook pro, I still have not found a simple way to run two or more instances of Phoenix Viewer (or any SL viewer) with out resorting to using the terminal, or opening Finder and digging deep into my Applications folder and manually launching the viewer from there (which just spawns a terminal window anyway). All of that adds more crap on my desktop that I just don’t want.

The only way I can do this by installing a different viewer and launching that, but that really isn’t practical. In Windows you simply just run the app again by double clicking the shortcut on the dekstop again; simple. Why can’t OS X be that simple? After all Macs do things in a much simpler manor compared to the overly complex unnecessary cluster-fuck of how Windows does things. Running two+ more instances of the same app should be a no brainer on a mac…. But Noooooooo!

Is there a way to edit the Phoenix icon on my dock, or desktop, to allow me to run Phoenix in as many instances as I like?  I’ve noticed if I right-click Finder on the dock, I have the option to open a new finder window. But that’s technically not running in another instance, since Finder is the core of OS X, just as Explorer is for Windows.  But still if i can have that option for Phoenix on the Dock, it would be perfect!

September 30, 2010

Auto-responce IM is broke

Filed under: Second Life Shit! — Tags: , , , — Hugsie @ 9:57 am

Why does this feature not work at all in Phoenix? Actually it’s never worked since Emerald. I simply want an auto-reply in IMs for people I have on my mute list, how hard is this to execute? What I end up getting is either everyone who IMs me gets this message (even my best friends) or no one gets any auto-reply messages AT ALL

The real problem (I Think, unless I’m really stupid) is the IM tab in Phoenix dosen’t make sense. I have “Enable Autoresponce” and “Autorespond to people you have muted” and nearly ALL avatars who IM me get the  “You are muted..” autoresponce.  If I only have “Autorespond to people you have muted” checked, then it dosen’t work at all.

This dialog here just makes NO fucking sense at all for how it actually functions. If “Enable Autoresponse” is the “master” that enables ALL autoresponces, then all the other options under that should be intended.  Also there should be SEPARATE sections and messages for muted avis, non-friend avis, and away messages.  The way this is laid out now it’s either all or nothing, and I don’t want to send rude “you’re muted” messages to my friends!

Plus I have “Steal Focus” unchecked, yet new IMs STILL STEAL FOCUS, which is so fucking irritating, especially with people I DO have muted, and they can keep opening the IM window and irritate me more.

Will some one PLEASE tell me what I’m doing wrong here, or maybe someone on the Phoenix team and fix this behavior? At least change this dialog to make MORE SENSE.

Thanks!

September 16, 2010

Imprudence Viewer & OSGrid

Filed under: Second Life Shit! — Tags: , , , , , — Hugsie @ 6:51 pm

This combination is flaky as hell. The reason why I’m not using Phoenix with OSgrid is for a couple reasons.  For one it’s buggy as hell with OSGrid (smaller texture glitches would appear on sculpts often) and secondly it dosen’t keep separate data sets (login/passwords, logoff snapshots, log files, etc) for different grids.  So the problem I kept having was if my last session was on SL, and I want to login to OSgrid, it will try to use my SL password on OSGrid.  So  I’m constantly having to type in my passwords as I go back and forth. Imprudence lacks a login manager anyway, so I’m only gonna use one avi on it for now.

Also OSGrid is flaky at best. If you edit anything you have attached, you *MUST* detach it so it’s properly SAVED on their asset servers, and then you can wear it again, other wise it reverts back to the original state when you relog.  Their asset server SNAFUs make SL’s problems look like a walk in the park.

I’ve been trying to bring in my penis onto this gird, and I’ve had a lot of success (export/import function is mostly useless) but the problem is that the scripts just disable them selves for no apparent reason.  I do see some kind of message appear that one or all my scripts have been disabled for some esoteric reason. Even when I turn them back on it still refuses to work. >sigh< The HUD functions break when I click the minimize button, it will minimize but the controls on the minimized part of the HUD just don’t work at all. I reset the scripts and recompile umpteen times and either nothing works, or I get it to work for a moment till it’s killed off again.  I guess OSGrid’s scripts aren’t 100% like SLS.

But it’s the texture fuck-ups that really pissing me off.  Not just my hair but I’ve been seeing corrupted sculpt textures and surface textures.  Looks like pastel colored zebra fractal looking crap.  no idea why Imprudence (experimental) is fucking with textures like this. So I tried the last official Imprudence release RC2, and there were no fucked up textures.  My avi is damn near complete, just need LOLA B( o Y o )BIES!

August 21, 2010

Emerald Gate, and Imprudence viewer

Filed under: Uncategorized — Tags: , , , , , , , , — Hugsie @ 10:14 pm

I’m sure you’re all aware as to what happened. A member of the Emerald team modified the log-in screen to, in effect, cause a DDoS (Distributed Denial of Service) attack a website that apparently blogs critiques Emerald viewer. Jezzuz, should I worry? Anyway, the individual who had no accomplices that anyone out side of Modular systems is aware of (or has admitted to), was kicked off the Emerald team.

Oddly, two former Lindens joined the team. However these former Lindens are still jobless, no one who works on Emerald actually gets paid, do they?  I mean does Modular Systems do anything else but work on Viewers?  Even the person who DID DDoS attack said he dosen’t get paid.

Now there’s word that Linden Labs will drop Emerald from their “approved” Third Party Viewers Directory (TPV). However there’s two problems with that.  LL’s policy on TPV states:

(2. d. iii) You must not launch Denial of Service (“DoS”) attacks, engage in griefing, or distribute other functionality that Linden Lab considers harmful or disruptive to Second Life or the Second Life community.

This DDoS attack was NOT against Linden Labs, nor the Second Life grid it self, or any particular user. Unless the claim can be made that the victim’s website is apart of the “second life community,” then it this might hold up. However Modular Systems claims the website that was attacked is a blog owned by a creator of a malicious viewer, not just a critique of the Emerald viewer, which even I am one.

Secondly and most importantly the Third Party Viewer Directory is bullshit. They do not enforce this policy what-so-ever. You can use any client software viewer you want on Second Life. It’s just how LL washes their hands of the responsibility if a 3rd party viewer does something naughty. If they REALLY could enforce this policy, then copybot viewers would have been banned YEARS AGO.

Now the reasons I’m dumping emerald, isn’t just because of Emerald-gate, but the smoke they kept blowing up our asses for the past month on their blog.  Since build 2439 was out, the blog stated they would have a new release candidate (RC) in about 2-3 days.  Weeks later nothing! Then they pulled 2439 off their blog and was no longer available due to “security issues.”  My guess is this was the build was causing the DDoS attacks. Which doesn’t make much sense since this build was out more than a week before August 9th; the date when the DDoS attacks apparently started.

The thing that really bugs the hell out of me is what the Emerald team said after the shit already hit the fan.  They tried to pass it off as an apology. Saying this was not a DDoS attack is a FLAT OUT FUCKING LIE. They used ME, and thousands of other users as a BOT NET to connect to a remote website EN MASS to attempt to overload a web server.  That’s the CLASSIC definition of a DDoS attack even if the attack wasn’t successful at taking the website offline. How DARE they low-ball this scandal with a post calling it a prank?  Pranks are usually funny and are usually NOTICEABLE by everyone involved, otherwise who’d laugh?  But we were in the total dark about this so-called “prank”.  Besides breaking federal LAWS and possibly incriminating ME, and thousands of other unknowing participants can get us *all* into trouble IS NOT FUNNY!

FUCK YOU Modular Systems!

Now with that off my back….

Imprudence is a lot like Emerald, it has a lot of the same functions and whatnots.  One thing so like is that the “radar” is apart of the minimap, as a colapsable little list, with the same functions as Emeralds Radar, but there is a lot less information on this radar list (ages, actions, viewer, etc)

Also the built-in AO in Imprudence has an option where you can put the AO on/off button in the lower bar, next to the local chat dialog.  nifty.

The one thing Imprudence lacks that Emerald has is a HUGE preferences page setting for really advanced options to tweak everything.  Like you’re able to mute the spam that the radar sends out, but on Imprudence there seems to be no way to do this.

I also noticed that Imprudence uses a different font for all text.  It seems to be using Veranda, which is fine, but why not have an option here i can use whatever font I have?

I don’t like how the profile dialog looks in Imprudence. I’ll probably get used to it, but Emerald had the function to “full size” the images on profiles so you can see them in their full resolution.

I also miss the spell check Emerald has. Double Click teleports, and a few other things I’m a little to tired to remember right now.  It’s well past midnight, and I should sleep.

July 7, 2010

Suggestions and bugs for Emerald

Filed under: Second Life Shit! — Tags: , , , , , , — Hugsie @ 3:46 pm

Been on the 2270 beta for over a week now, really enjoying the alpha masks.  But I am noticing some bugs not sure if it’s related to alpha masks or not, I’ll list’em out

  • I see a “seam” at my waist line when wearing a shirt with the torso exposed. Skin texture no longer matches my lower skin, as the upper body seems darker. This only seems to manifest when the shirt is set in “appearance mode” with the “shirt bottom” is raised up. If the shirt’s TEXTURE has an alpha layer that has this area exposed, you don’t see this problem.
  • In the IM/Local Chat window, if i scroll up to look at old messages, and then try to click an avatar name (to see profile) or highlight text, the windows immediately snaps to the bottom, and I end up clicking the wrong name, or highlighting the wrong text.  The scroll needs to be LOCKED.
  • Export function in inventory (right-click – Export) doesn’t seem to do anything. Even if it did work, where is there the import function?
  • When the newer “shadow rendering” is enabled, screenshots in this mode are totally flat with no effects, and any object with an alpha channel aren’t visible.
  • Is it possible to fix the “see though” bug with .PNG textures on objects with alpha channels? This is when some objects using .PNG alpha textures will appear solid (where it needs to be solid) and then transparent depending on distance and angle of view.  It also makes objects in the background appear in front of these objects totally screwing up your perception. Is this purely a nvidia bug?  Why can’t this be fixed/worked around client side? Why wait for LL to fix this? It’s been like this for over 5 years.
  • I hate the client bridge!  Why does it need to rez and create a new one EVERY TIME I login? (yeah not an issue in beta)  Why can’t it just keep using the existing one i already have, unless there’s an update to the script?  Why does it need to rez the prim in world first to do this?  It is possible to put a script in an object when you’re wearing it.
  • I love the built-in AO, however forcing us to place everything in the #emerald folder just makes one giant clusterfuck. If you’re a user who likes to switch around from one AO set to another (especially of you change avatar looksets that require a different AO to look and work proper). You’ll have to go down pages and pages though animations and different notecards just to find the notecard you want want to use is a bit of a pain in the ass. There needs to be an easy way to change from one set of AO’s to another.
  • I’d also like to see a built-in dance animator. We just drop a bunch of dance animations we have and mark the folder as “dances” and Emerald uses them when I wanna dance.  This would be like a simpler version of the built-in AO, but separate from that but has controls to change to a different dance, timer adjustments, random toggle, but no need for a notecard to set it up as the AO does.  It should automatically turns off the AO when in use, and turns the AO back on when you’re done dancing.

June 17, 2010

Emerald Beta & Crazy LindeX

Filed under: Second Life Shit! — Tags: , , , , , , , — Hugsie @ 10:18 am

I’m really happy with the current beta of Emerald 1.3.2 (2100). The previous official version was a CPU hog and I had a hard time multitasking different games/apps at the same time. Now with this 2100 beta, I can run two instances (minimized) of SL with two alts logged in, and play a different game with no lag or frame rate drops at all. Previously everything would lag to hell, and just alt-tabbing between them would chug along so slow and often crash one or both viewers.  Even opening a 3rd instance of Emerald would crap out bad.  This is a nice change.

Oh crap! There’s a new version already out build 2165!  I hope it’s runs as smooth as 2100.
[update: it lags a lot now running two instance of SL and playing another 3D game, grrr!)

Now about LindeX, and the falling value of L$.  Who the hell are these knee jerking panicking douche bags who had posted L$ at 300L/$1? That’s fucking crazy. L$ is a lot like owning stock of Linden Labs, yet they don’t follow the same rules as corporations do in regards to their stock holders. Usually when a company lays off 30% of their work force, the value of their stock goes UP, not down.  Though idealistically that should also happen with corporate stocks when a big conglomerate fucks over their work force. But still, L$ is still selling above 275L/$1 and people keep posting these cheap rates since the layoffs last week.  It really blew up yesterday (Wednesday) when ppl were posting at 300L.

This really sucks for someone like me who’s been saving their L$ on a long term basis to cash out.  The dilemma is if I sell out now I’ll loose a few hundred dollars, if I wait the value of L$ might rise again and go back to normal (or better?) but it can also easily drop in value.  First time in years the value of L$ changed at all.  But it’s a good time to buy L$ now!

[Update] The value of L$ is starting to get better. The rate is still higher than it was a week ago, in the middle-upper 260’s (267 as of this post) but it sure is a far cry from the 285, and 300 rates we saw on Wednesday.

August 11, 2009

GreenLife Viewer AWESOME!

Filed under: Uncategorized — Tags: , , , , , , , — Hugsie @ 10:55 pm

Green Life Emerald viewer (or just Emerald) is the BEST client EVER!

It has:

  • Awesome built-in radar function
  • double click teleporting, perfect for when the sim lags and you just wanna move across the room
  • Temporary texture files for TESTING, so you won’t waste 10L every time a texture dosen’t look right.
  • “Show look at” targets show avatars name
  • OTR IM encryption, and authentication
  • Even less camera restrictions allowing you to zoom way far out
  • No sky ceiling, when flying up into the clouds.  You can hold PAGE-UP indefinitely with out using a flight script.
  • 13 skins to choose from, instead of the boring TWO in the official viewer.
  • Alternate voice chat server ability
  • Built-in Shield protection (not sure what that does)
  • Auto response to IM based on criteria like if a user is on your friends list or not, etc
  • Command line style functions in local chat that let you do stuff
  • Customizable “effects” when you’re selecting/editing objects.  Create your own symbols.
  • Build menu has extra preset shapes!
  • All kinds of little tweaks and changes to the client I haven’t figured out yet, or don’t know what they do.

GO install it!  🙂

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